3D Bangle Sculpt & Texturing
December 02, 2020
by using masking option, create masks depends on your sculpt requirements
after adding the details, create in-details if necessary. By using Dam-Standard brush and Standard brush
and the High poly required model is ready....
Create a low poly model for baking the high poly details...
After that the texturing part was completed in Substance Painter, and the final image is...
You can watch this work on SketcFab by clicking this below link
Thank You for your TIME
Have a good day







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