Rashtrapati Bhavan 3D Model

April 19, 2021

Welcome to Low Polygon Modeling



As usually we need to start the 3D model, after observation of the reference images based on our requirement, OBSERVATION is the first IMPORTANT thing



I started the modeling by building the base


We are creating the Low-Poly model, and it's not a PBR work flow, so I create the digital version of the brick texture by using Photoshop software


As we already know it's a game ready Low-Poly model, so that we need to create all possible depths in texture only (Instead of Modeling, for saving the polygon count), So I created all possible details in texture in Photoshop software by using, Bevel and Drop-shadow and by using some more options



The model is very HUGE! I know it's not a good process, but I overlap UV's, for saving the UV space and getting the good quality in texture and finally I completed the model to 90%


Here we can observe the polygon count of our model, it's very low



Finally I have completed the remaining pending model and uploaded in SketchFab

click on the following link to inspect my model in sketchfab

Rashtrapati Bhavan - SketchFab


Thank you for your time, Have a Good Day


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